References
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Books

1.   J. B. Kuipers, Quaternions and Rotation Sequences: A Primer with Applications to Orbits, Aerospace and Virtual Reality, Princeton University Press, 2002. [ISBN-10: 0691102988]
2.   Andrew J. Hanson, Visualizing Quaternions, Morgan Kaufmann, 2006.
[ISBN-10: 0120884003]
3.   David M. Bourg, Physics for Game Developers, O'Reilly, 2002. [ISBN-10: 0596000065]

Internet Articles
1.   Wikipedia Article - Quaternions
2.   Wikipedia Article - Quaternions and spatial rotation
3.   Wikipedia Article - Rotation Representation
4.   Wikipedia Article - Euler Angles
5.   Wikipedia Article - Rotation Operator
6.   Wikipedia Article - Transformation Matrix
7.   Wikipedia Article - Versor

Open Source Dependencies
QuatView uses source code derived from the open-source software vendors listed in the table below.  
  
Item
Description
Distribution
Licensor
License Type
SharpGL
C# wrapper class
for OpenGL
QuatView.exe (static link)
David Kerr
GNU GPL v3